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Animation stoof

Fri Jan 25, 2008, 9:00 PM
  • Listening to: D - Sleeper
  • Eating: DINNER AT 1:30AM! *iamawesome*
K...I knocked down 302 unread deviations in my inbox to 186. I'm saving the ones deserving commenting on till later. Phew I swear I can't procrastinate like this again.

So for my elective I picked the Creating Unforgettable Characters class. I spoke to a classmate of mine that said she sat in for it and all they did was character sheets/profiles. So ok I'm all cool with that. Turns out that the course this semester is not as the book described. We're actually animating our sketches. It's not that I'm scared of traditional animation (hell Antinoro worked our asses off in high school in that class) but this isn't the class I was expecting XDD Oh well, maybe I'll pick up some usefulness that I can apply to my 3D stuff. So expect to see some pencil tests and stuff like that in your inbox this semester. Yay?

Oh yeahhh....3D animation class....I didn't realize how shitty my rig actually was until I started playing around with it before class. Fuck no wonder I got a C+, all my controllers that I stuck in there to make my life easier when selecting joints actually ended up screwing my entire rig up. Hell I'm surprised I didn't actually fail. So now I'm using a previous saved version tidied up (ALWAYS SAVE ABOUT 100 VERSIONS OF THE FILE WHEN WORKING IN MAYA XD). So next HW=walk cycle in a figure 8.

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